想要完全弄清楚Lifecycle
完成对Activity
或许Fragment
的生命周期办法感知的基本原理,咱们可以从以下两个方面去思考:
1、Lifecycle
是怎么感知到Activity
或许Fragment
的生命周期办法的?
2、Lifecycle
是怎么调用咱们自界说类中对应的生命周期办法的?
为了讲清楚Lifecycle的原理,我需求从基本使用开端讲起,作为我剖析原理的进口,这儿我选择两种基本使用办法
一、基本使用
引入依靠
implementation "androidx.lifecycle:lifecycle-common-java8:2.5.1"
办法一
1、自界说ILifecycleObserver接口,完成LifecycleObserver接口
/**
* 自界说生命周期观察者接口,完成LifecycleObserver
*/
interface ILifecycleObserver:LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
fun onCreate(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_START)
fun onStart(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
fun onResume(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
fun onPause(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
fun onStop(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun onDestroy(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_ANY)
fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event)
}
2、界说完成类LifeCycleObserverImpl,完成ILifecycleObserver接口
/**
* ILifecycleObserver接口完成类
*/
class LifeCycleObserverImpl:ILifecycleObserver {
private val TAG = "LifeCycleObserverImpl"
override fun onCreate(owner: LifecycleOwner) {
"onCreate".log(TAG)
}
override fun onStart(owner:LifecycleOwner) {
"onStart".log(TAG)
}
override fun onResume(owner:LifecycleOwner) {
"onResume".log(TAG)
}
override fun onPause(owner:LifecycleOwner) {
"onPause".log(TAG)
}
override fun onStop(owner:LifecycleOwner) {
"onStop".log(TAG)
}
override fun onDestroy(owner:LifecycleOwner) {
"onDestroy".log(TAG)
}
override fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event) {
"onStateChange,event :${event.name}".log(TAG)
}
}
3、经过getLifecycle()办法把咱们自界说的生命周期观察者与当时Activity相关起来
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// 经过getLifecycle()办法把咱们自界说的生命周期观察者与当时Activity相关起来
lifecycle.addObserver(LifeCycleObserverImpl())
}
}
4、接下来,发动APP,可以看到有如下的输出日志
2023-06-17 20:07:28.310 6243-6243 LifeCycleObserverImpl I onCreate
2023-06-17 20:07:28.311 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_CREATE
2023-06-17 20:07:28.316 6243-6243 LifeCycleObserverImpl I onStart
2023-06-17 20:07:28.316 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_START
2023-06-17 20:07:28.319 6243-6243 LifeCycleObserverImpl I onResume
2023-06-17 20:07:28.319 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_RESUME
5、点击手机回来按钮,相同可以看到如下日志
2023-06-17 20:16:10.615 6243-6243 LifeCycleObserverImpl I onPause
2023-06-17 20:16:10.615 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_PAUSE
2023-06-17 20:16:10.749 6243-6243 LifeCycleObserverImpl I onStop
2023-06-17 20:16:10.749 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_STOP
2023-06-17 20:16:10.753 6243-6243 LifeCycleObserverImpl I onDestroy
2023-06-17 20:16:10.753 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_DESTROY
经过日志可以看到,咱们自界说的观察者类感知到了MainActivity的生命周期办法,接下来,咱们换一种办法来看一下。
办法二
1、自界说MyDefaultLifecycleObserver,完成DefaultLifecycleObserver
/**
* 完成DefaultLifecycleObserver
*/
class MyDefaultLifecycleObserver:DefaultLifecycleObserver {
private val TAG = "MyDefaultLifecycleObserver"
override fun onCreate(owner: LifecycleOwner) {
"onCreate".log(TAG)
}
override fun onStart(owner: LifecycleOwner) {
"onStart".log(TAG)
}
override fun onResume(owner: LifecycleOwner) {
"onResume".log(TAG)
}
override fun onPause(owner: LifecycleOwner) {
"onPause".log(TAG)
}
override fun onStop(owner: LifecycleOwner) {
"onStop".log(TAG)
}
override fun onDestroy(owner: LifecycleOwner) {
"onDestroy".log(TAG)
}
}
2、在MainActivity中经过getLifecycle()办法把咱们自界说的观察者与当时Activity相关起来
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// 经过getLifecycle()办法把咱们自界说的观察者与当时Activity相关起来
lifecycle.addObserver(MyDefaultLifecycleObserver())
}
}
3、发动APP,可以看到如下日志
2023-06-17 20:28:55.170 9218-9218 DefaultLif...leObserver I onCreate
2023-06-17 20:28:55.173 9218-9218 DefaultLif...leObserver I onStart
2023-06-17 20:28:55.174 9218-9218 DefaultLif...leObserver I onResume
4、按手机回来键,可以看到如下日志
2023-06-17 20:30:34.493 9218-9218 DefaultLif...leObserver I onPause
2023-06-17 20:30:34.686 9218-9218 DefaultLif...leObserver I onStop
2023-06-17 20:30:34.690 9218-9218 DefaultLif...leObserver I onDestroy
经过以上两种办法,完成了相同的生命周期感知能力,办法二比照办法一,完成更简单,也是官方主张的完成办法
二、原理剖析
剖析原理之前,先对几个类有个感性的知道
1、Lifecycle
Lifecycle是一个笼统类,咱们在Activity中经过getLifecycle()办法得到的实例目标便是一个Lifecycle目标,用于相关生命周期观察者和被观察者,并担任生命周期事情的分发和生命周期状况的处理,它持有生命组件的事情和状况,它们的关系可以用下面这张图来表明:
public abstract class Lifecycle {
@MainThread
public abstract void addObserver(@NonNull LifecycleObserver observer);
@MainThread
public abstract void removeObserver(@NonNull LifecycleObserver observer);
public enum Event {
ON_CREATE,
ON_START,
ON_RESUME,
ON_PAUSE,
ON_STOP,
ON_DESTROY,
ON_ANY;
}
public enum State {
DESTROYED,
INITIALIZED,
CREATED,
STARTED,
RESUMED;
}
}
2、LifecycleOwner
LifecycleOwner供给了获取Lifecycle的笼统办法getLifecycle(),是生命周期组件的持有者,在AndroidX中的Activity和Fragment默许完成了这个接口
public interface LifecycleOwner {
/**
* Returns the Lifecycle of the provider.
*
* @return The lifecycle of the provider.
*/
@NonNull
Lifecycle getLifecycle();
}
3、LifecycleObserver
生命周期观察者,是个空接口,没有任何办法,只是用于标识完成该接口的类具有生命周期感知能力
public interface LifecycleObserver {
}
先剖析第一种办法
问题一:Lifecycle
是怎么感知到Activity
或许Fragment
的生命周期办法的?
1、回到MainActivity类,定位到这儿:
lifecycle.addObserver(LifeCycleObserverImpl())
2、先看Lifecycle是怎么获取的,进入到getLifecycle()办法,由ComponentActivity完成
@NonNull
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
3、咱们看mLifecycleRegistry在哪里赋值的,在ComponentActivity中,是ComponentActivity的私有成员
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
4、LifecycleRegstry完成了Lifecycle接口,看到这儿,咱们先不去看LifecycleRegstry内部详细的详细完成
public class LifecycleRegistry extends Lifecycle {
5、咱们看ComponentActivity的onCreate()办法中有这么一行代码
ReportFragment.injectIfNeededIn(this);
6、进入到办法中看下详细完成,实际上便是在当时Activity中参加了一个通明的Fragment
public static void injectIfNeededIn(Activity activity) {
if (Build.VERSION.SDK_INT >= 29){
LifecycleCallbacks.registerIn(activity);
}
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
// Hopefully, we are the first to make a transaction.
manager.executePendingTransactions();
}
}
7、来看下ReportFragment类
public class ReportFragment extends android.app.Fragment {
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatch(Lifecycle.Event.ON_CREATE);
}
@Override
public void onStart() {
super.onStart();
dispatch(Lifecycle.Event.ON_START);
}
@Override
public void onResume() {
super.onResume();
dispatch(Lifecycle.Event.ON_RESUME);
}
@Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);
}
@Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);
}
@Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);
}
}
8、咱们可以看到在ReportFragment的生命周期办法中都调用了dispatch办法并传递了对应的生命周期事情,来看下dispatch办法
private void dispatch(@NonNull Lifecycle.Event event) {
if (Build.VERSION.SDK_INT < 29) {
// Only dispatch events from ReportFragment on API levels prior
// to API 29. On API 29+, this is handled by the ActivityLifecycleCallbacks
// added in ReportFragment.injectIfNeededIn
dispatch(getActivity(), event);
}
}
9、dispatch又调用了有两个参数的dispatch办法
@SuppressWarnings("deprecation")
static void dispatch(@NonNull Activity activity, @NonNull Lifecycle.Event event) {
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
10、参数activity便是ComponentActivity,由于ComponentActivity完成了LifecycleOwner,因此咱们直接看这行代码
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
流程走到了这儿,咱们应该清楚了第一个问题的答案了吧
问题一:Lifecycle
是怎么感知到Activity
或许Fragment
的生命周期办法的?
1、在ComponentActivity添加一个通明的ReportFragment
2、在ReportFragment
的生命周期办法中别离调用dispatch
办法并传入对应的生命周期事情
3、调用Lifecycle完成类LifecycleRegistry
类中的handleLifecycleEvent
办法将生命周期事情分发给LifecycleObserver中对应的办法
问题二:Lifecycle
是怎么调用咱们自界说类中对应的生命周期办法的?
1、接着上面的流程,咱们看LifecycleRegistry类中的handleLifecycleEvent办法
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
...
moveToState(event.getTargetState());
}
2、先看event.getTargetState()做了什么,逻辑很简单,便是根据当时的生命周期事情获取相应的状况
@NonNull
public State getTargetState() {
switch (this) {
case ON_CREATE:
case ON_STOP:
return State.CREATED;
case ON_START:
case ON_PAUSE:
return State.STARTED;
case ON_RESUME:
return State.RESUMED;
case ON_DESTROY:
return State.DESTROYED;
case ON_ANY:
break;
}
}
对照这张图来看会更加直观:
3、咱们在回过头来看moveToState
private void moveToState(State next) {
if (mState == next) {
return;
}
// 记载当时生命周期状况
mState = next;
// 事情还未处理完或许观察者还在参加中
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
4、继续看sync办法,mState会比较mObserverMap的eldest和newest的状况,看是往前还是往后,比如从STAETED到RESUMED便是往前,反之往后
private void sync() {
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
+ "garbage collected. It is too late to change lifecycle state.");
}
while (!isSynced()) {
mNewEventOccurred = false;
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass(lifecycleOwner);
}
Map.Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass(lifecycleOwner);
}
}
mNewEventOccurred = false;
}
5、看下forwardPass(lifecycleOwner)的履行逻辑,看注释1和2,在1处有个ObserverWithState,咱们需求要点关注下这个类,也是生命周期事情分发和咱们自界说类中办法被调用的核心,所以咱们来看下ObserverWithState是在哪里创立并保存到mObserverMap里边的?
private void forwardPass(LifecycleOwner lifecycleOwner) {
// 1、ObserverWithState是在哪里创立并保存的?
Iterator<Map.Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
mObserverMap.iteratorWithAdditions();
while (ascendingIterator.hasNext() && !mNewEventOccurred) {
Map.Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
pushParentState(observer.mState);
final Event event = Event.upFrom(observer.mState);
if (event == null) {
throw new IllegalStateException("no event up from " + observer.mState);
}
// 2、履行分发生命周期事情办法
observer.dispatchEvent(lifecycleOwner, event);
popParentState();
}
}
}
6、回到MainActivity中的这行代码
lifecycle.addObserver(LifeCycleObserverImpl())
7、看下addObserver的完成,直接看注释
public void addObserver(@NonNull LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
// 把咱们自界说的LifecycleObserver包装成了ObserverWithState
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
// 保存到mObserverMap
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
...
}
8、看下ObserverWithState是什么,看类名就很好理解,用于包装当时状况和观察者
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
}
9、看结构办法中的Lifecycling.lifecycleEventObserver(observer);这行代码,实际回来的是ReflectiveGenericLifecycleObserver
static LifecycleEventObserver lifecycleEventObserver(Object object) {
...
return new ReflectiveGenericLifecycleObserver(object);
}
10、接下来看ReflectiveGenericLifecycleObserver的完成
@Deprecated
class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
private final Object mWrapped;
private final androidx.lifecycle.ClassesInfoCache.CallbackInfo mInfo;
@SuppressWarnings("deprecation")
ReflectiveGenericLifecycleObserver(Object wrapped) {
mWrapped = wrapped;// 1
mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());// 2
}
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
mInfo.invokeCallbacks(source, event, mWrapped);// 3
}
}
- 注释1:wrapped便是咱们自己界说的LifecycleObserver,赋值给了成员变量mWrapped,也就代表ReflectiveGenericLifecycleObserver持有了咱们自己界说的LifecycleObserver目标
- 注释2:看下CallbackInfo的获取进程
- 注释3:终究会履行到咱们自界说的LifecycleObserver中的办法,后边再看
11、看下CallbackInfo的获取进程
CallbackInfo getInfo(Class<?> klass) {
// 先从缓存中获取
CallbackInfo existing = mCallbackMap.get(klass);// 1
if (existing != null) {
return existing;
}
// 没有缓存
existing = createInfo(klass, null);// 2
return existing;
}
- 注释1:从缓存中获取CallbackInfo
- 注释2:创立CallbackInfo,klass是咱们自界说的LifecycleObserver的字节码目标
12、继续跟踪下去
private CallbackInfo createInfo(Class<?> klass, @Nullable Method[] declaredMethods) {
Map<MethodReference, Lifecycle.Event> handlerToEvent = new HashMap<>();
...
// 1
Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
boolean hasLifecycleMethods = false;
for (Method method : methods) {
// 2
OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);
if (annotation == null) {
continue;
}
hasLifecycleMethods = true;
Class<?>[] params = method.getParameterTypes();
// 3
int callType = CALL_TYPE_NO_ARG;
if (params.length > 0) {// 假如办法有参数
callType = CALL_TYPE_PROVIDER;
// 判别第一个参数的类型是不是LifecycleOwner
if (!params[0].isAssignableFrom(LifecycleOwner.class)) {
throw new IllegalArgumentException(
"invalid parameter type. Must be one and instanceof LifecycleOwner");
}
}
// 4
Lifecycle.Event event = annotation.value();
if (params.length > 1) {// 假如参数有多个
callType = CALL_TYPE_PROVIDER_WITH_EVENT;
// 判别第二个参数类型是不是Lifecycle.Event
if (!params[1].isAssignableFrom(Lifecycle.Event.class)) {
throw new IllegalArgumentException(
"invalid parameter type. second arg must be an event");
}
// 假如办法中参数有多个,那么生命周期事情有必要是Lifecycle.Event.ON_ANY
if (event != Lifecycle.Event.ON_ANY) {
throw new IllegalArgumentException(
"Second arg is supported only for ON_ANY value");
}
}
if (params.length > 2) {
throw new IllegalArgumentException("cannot have more than 2 params");
}
// 5
MethodReference methodReference = new MethodReference(callType, method);
// 将包装好的methodReference目标存储到handlerToEvent
verifyAndPutHandler(handlerToEvent, methodReference, event, klass);
}
// 6
CallbackInfo info = new CallbackInfo(handlerToEvent);
...
return info;
}
- 注释1:经过反射获取咱们自界说LifecycleObserver中一切的办法
- 注释2:获取办法上OnLifecycleEvent类型的注解
- 注释3:用于标识办法的类型,界说了三种,无参办法、有一个参数的办法和两个参数的办法
- 注释4:获取注解中传入的值,是个枚举类型,也便是Lifecycle中界说的Event类
- 注释5:将办法类型和method包装成MethodReference,后边在回调咱们界说的办法时会用到callType
- 注释6:便是咱们要获取的CallbackInfo目标,待会会看它的结构办法
13:、看CallbackInfo的结构办法
CallbackInfo(Map<MethodReference, Lifecycle.Event> handlerToEvent) {
...
mEventToHandlers = new HashMap<>();
for (Map.Entry<MethodReference, Lifecycle.Event> entry : handlerToEvent.entrySet()) {
Lifecycle.Event event = entry.getValue();
List<MethodReference> methodReferences = mEventToHandlers.get(event);
if (methodReferences == null) {
methodReferences = new ArrayList<>();
// 1
mEventToHandlers.put(event, methodReferences);
}
// 2
methodReferences.add(entry.getKey());
}
}
- 注释1:mEventToHandlers是个map,存储键值对,注意看key,使用的key正是咱们在注解当中传入的生命周期事情,后续可以回调到咱们自界说的对应生命周期办法,这个key是关键,再看map中的value存储的是一个List调集,这说明咱们可以用同一个生命周期事情event界说多个不同的办法,在履行到关于的生命周期时,被同一个生命周期事情界说的办法都会被调用到
- 注释2:methodReferences存储的正是包装好的MethodReference目标
到这儿ObserverWithState的结构流程就走完了,咱们来总结下:
- 1、在addObserver办法中创立出ObserverWithState
- 2、把咱们自界说的LifecycleObserver目标传给ObserverWithState
- 3、经过对Lifecycling.lifecycleEventObserver(observer)的层层调用,经过反射的办法把咱们自界说LifecycleObserver中的办法解析成一个MethodReference并保存存到一个map中,key便是对应的生命周期事情,后边在调用办法时,会根据这个key拿到对应的MethodReference目标,并反射履行这个目标中的method办法,这个后边会讲到
14、知道了ObserverWithState是什么以及知道了它的结构流程以后,再回过头看下forwardPass中的注释2处
// 2、履行分发生命周期事情办法
observer.dispatchEvent(lifecycleOwner, event);
15、看dispatchEvent办法
void dispatchEvent(LifecycleOwner owner, Event event) {
// 1
State newState = event.getTargetState();
mState = min(mState, newState);
// 2
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
- 注释1:核算mState
- 注释2:这行代码是调用咱们自界说观察者类中办法的核心代码,onStateChanged是个笼统办法,所以会履行到ReflectiveGenericLifecycleObserver类中的onStateChanged办法
16、看onStateChanged办法,内部调用了CallbackInfo的invokeCallbacks
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
mInfo.invokeCallbacks(source, event, mWrapped);
}
17、咱们来看CallbackInfo的invokeCallbacks
void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {
// 1
invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);
// 2
invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
target);
}
private static void invokeMethodsForEvent(List<MethodReference> handlers,
LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {
if (handlers != null) {
for (int i = handlers.size() - 1; i >= 0; i--) {
// 3
handlers.get(i).invokeCallback(source, event, mWrapped);
}
}
}
- 注释1:便是上面提到过的,会经过生命周期事情event作为key去拿到对应的List,然后调用invokeMethodsForEvent遍历同一个生命周期事情event下界说的一切的办法
- 注释2:这个是专门处理被生命周期事情Lifecycle.Event.ON_ANY标注的办法,每一个生命周期它都会履行到
- 注释3:遍历List,履行MethodReference中的invokeCallback方,接下来看这个办法的完成
18、MethodReference中invokeCallback办法,这儿便是上面提到过的根据不同的callType履行不同的办法,target便是咱们自界说的LifecycleObserver,经过反射的办法履行对应的办法
void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) {
try {
// 这儿便是上面提到过的根据不同的callType履行不同的办法,target便是咱们自界说的LifecycleObserver,经过反射的办法履行对应的办法
switch (mCallType) {
case CALL_TYPE_NO_ARG:
mMethod.invoke(target);
break;
case CALL_TYPE_PROVIDER:
mMethod.invoke(target, source);
break;
case CALL_TYPE_PROVIDER_WITH_EVENT:
mMethod.invoke(target, source, event);
break;
}
} catch (InvocationTargetException e) {
throw new RuntimeException("Failed to call observer method", e.getCause());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
到此为止,咱们应该知道了咱们的第二个问题的答案了吧
问题二:Lifecycle
是怎么调用咱们自界说类中对应的生命周期办法的?
1、经过反射解析咱们自界说的LifecycleObserver
中的办法,并将其包装成一个个MethodReference
,并保存到一个map
中,办法上的注解中的生命周期事情便是map
的key
,MethodReference
便是value
2、经过调用dispatchEvent
办法,终究调用到MethodReference
中的invokeCallback
办法,经过callType
来区别应该履行的办法,终究经过反射的办法履行到咱们自界说的办法
剖析第二种办法
履行流程跟上面的基本一致,只有略微的区别,所以咱们有了上面的剖析根底,就不必讲得那么详细了,我只讲有区别的地方,其他流程可看参照上面的来,这儿只要看三个地方就行了 1、看ObserverWithState的结构办法
ObserverWithState(LifecycleObserver observer, State initialState) {
// 1
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
- 注释1:lifecycleEventObserver办法中的参数是咱们自界说的MyDefaultLifecycleObserver,完成了FullLifecycleObserver接口
2、接下来看lifecycleEventObserver办法
static LifecycleEventObserver lifecycleEventObserver(Object object) {
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
// 1
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
if (isLifecycleEventObserver && isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
// 2
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
...
}
- 注释1:咱们的完成类是FullLifecycleObserver,因此isFullLifecycleObserver是true,会履行到2处
- 注释2:终究咱们完成的办法便是这个类中被调用履行
3、看下FullLifecycleObserverAdapter的完成
class FullLifecycleObserverAdapter implements LifecycleEventObserver {
private final FullLifecycleObserver mFullLifecycleObserver;
private final LifecycleEventObserver mLifecycleEventObserver;
FullLifecycleObserverAdapter(FullLifecycleObserver fullLifecycleObserver,
LifecycleEventObserver lifecycleEventObserver) {
mFullLifecycleObserver = fullLifecycleObserver;
mLifecycleEventObserver = lifecycleEventObserver;
}
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
// 咱们完成的办法便是在这儿被调用履行
switch (event) {
case ON_CREATE:
mFullLifecycleObserver.onCreate(source);
break;
case ON_START:
mFullLifecycleObserver.onStart(source);
break;
case ON_RESUME:
mFullLifecycleObserver.onResume(source);
break;
case ON_PAUSE:
mFullLifecycleObserver.onPause(source);
break;
case ON_STOP:
mFullLifecycleObserver.onStop(source);
break;
case ON_DESTROY:
mFullLifecycleObserver.onDestroy(source);
break;
case ON_ANY:
throw new IllegalArgumentException("ON_ANY must not been send by anybody");
}
if (mLifecycleEventObserver != null) {
mLifecycleEventObserver.onStateChanged(source, event);
}
}
}
比较于第一种办法,这种办法的完成更直接,不需求用到反射,因此在履行功率上来说,会更优于第一种办法,所以我猜想这或许便是为什么google
主张咱们用这种办法来完成的原因吧
总结一下
问题一:Lifecycle
是怎么感知到Activity
或许Fragment
的生命周期办法的?
1、在ComponentActivity添加一个通明的ReportFragment
2、在ReportFragment
的生命周期办法中别离调用dispatch
办法并传入对应的生命周期事情
3、调用Lifecycle完成类LifecycleRegistry
类中的handleLifecycleEvent
办法将生命周期事情分发给LifecycleObserver中对应的办法
问题二:Lifecycle
是怎么调用咱们自界说类中对应的生命周期办法的?
1、经过反射解析咱们自界说的LifecycleObserver
中的办法,并将其包装成一个个MethodReference
,并保存到一个map
中,办法上的注解中的生命周期事情便是map
的key
,MethodReference
便是value
2、经过调用dispatchEvent
办法,终究调用到MethodReference
中的invokeCallback
办法,经过callType
来区别应该履行的办法,终究经过反射的办法履行到咱们自界说的办法