Compose 的下拉刷新有现成的 Material 库能够直接运用,十分简略便利。

但是上拉加载现在没看到有封装的特别好的库,Paging 有些场景无法满足,而且上拉加载也是个比较简略的功用,没必要再去依靠一个质量不知道的库。咱们能够根据现在的 LazyList 简略的封装一个灵敏的组件。

基本原则是仍然根据现有的 PullRefresh 以及 LazyList API 完成,不依靠三方库,运用简略灵敏好用。

接口规划

首先咱们将这个能够上拉加载下拉刷新的 Compose 函数命名为 LoadableLazyColumn

上面说到咱们需求根据 PullRefresh 以及 LazyList API 完成,这两个组件都具备各自的 State。

  • PullRefreshState :下拉刷新的 State
  • LazyListState :LazyColumn 的 State

由于咱们需求在此基础上供给上拉加载的能力,那还需求一个上拉加载的 State,咱们能够将其命名为 LoadMoreState ,现在 LoadMoreState 需求包含两个参数:

  1. loadMoreRemainCountThreshold :加载更多的剩下 Item 个数阈值,当剩下个数小于等于这个阈值时开端发起加载更多请求。
  2. onLoadMore :加载更多的工作回调。

已然供给了 LoadMoreState ,咱们还应该供给一个对应的 remember 函数。

@Composable
fun rememberLoadMoreState(
    loadMoreRemainCountThreshold: Int,
    onLoadMore: () -> Unit,
): LoadMoreState {
    return remember {
        LoadMoreState(loadMoreRemainCountThreshold, onLoadMore)
    }
}

上面咱们仅仅单纯的定义了 LoadMoreState,一起咱们也知道了 LoadableLazyColumn 还包含别的两个 State,一共也便是三个 State。

现在咱们需求创建 LoadableLazyColumnState ,它需求包含上面说的三个 State。

@OptIn(ExperimentalMaterialApi::class)
data class LoadableLazyColumnState(
    val lazyListState: LazyListState,
    val pullRefreshState: PullRefreshState,
    val loadMoreState: LoadMoreState,
)

以及对应的 remember 办法。

不过上面说的三个 state 仅仅咱们的内部完成,这不是调用者需求考虑的工作,关于运用者来说这仅仅一个 state,因而咱们的 remember 办法的参数应该是这三个 state 的合集。

@Composable
@ExperimentalMaterialApi
fun rememberLoadableLazyColumnState(
    refreshing: Boolean,
    onRefresh: () -> Unit,
    onLoadMore: () -> Unit,
    refreshThreshold: Dp = PullRefreshDefaults.RefreshThreshold,
    refreshingOffset: Dp = PullRefreshDefaults.RefreshingOffset,
    loadMoreRemainCountThreshold: Int = 5,
    initialFirstVisibleItemIndex: Int = 0,
    initialFirstVisibleItemScrollOffset: Int = 0
): LoadableLazyColumnState {
    val pullRefreshState = rememberPullRefreshState(
        refreshing = refreshing,
        onRefresh = onRefresh,
        refreshingOffset = refreshingOffset,
        refreshThreshold = refreshThreshold,
    )
    val lazyListState = rememberLazyListState(
        initialFirstVisibleItemScrollOffset = initialFirstVisibleItemScrollOffset,
        initialFirstVisibleItemIndex = initialFirstVisibleItemIndex,
    )
    val loadMoreState = rememberLoadMoreState(loadMoreRemainCountThreshold, onLoadMore)
    return remember(pullRefreshState, lazyListState, loadMoreState) {
        LoadableLazyColumnState(
            lazyListState = lazyListState,
            pullRefreshState = pullRefreshState,
            loadMoreState = loadMoreState,
        )
    }
}

这样咱们就创建了 LoadableLazyColumnState

然后 LoadableLazyColumn 这个函数的入参就清楚明了了。

@OptIn(ExperimentalMaterialApi::class)
@Composable
fun LoadableLazyColumn(
    modifier: Modifier = Modifier,
    state: LoadableLazyColumnState,
    refreshing: Boolean,
    loading: Boolean,
    contentPadding: PaddingValues = PaddingValues(0.dp),
    reverseLayout: Boolean = false,
    verticalArrangement: Arrangement.Vertical =
        if (!reverseLayout) Arrangement.Top else Arrangement.Bottom,
    horizontalAlignment: Alignment.Horizontal = Alignment.Start,
    flingBehavior: FlingBehavior = ScrollableDefaults.flingBehavior(),
    userScrollEnabled: Boolean = true,
    loadingContent: (@Composable () -> Unit)? = null,
    content: LazyListScope.() -> Unit,
)

完成方案

这儿会根据 LazyList 滑动工作来触发加载更多工作,当滑动工作完毕后,判别用户是否为向下滑动,而且剩下元素的个数小于等于设定的阈值。

所幸 lazyListState 供给了这些状况,咱们能够经过它那计算出上面的情况。

val lazyListState = state.lazyListState
// 获取 lazyList 布局信息
val listLayoutInfo by remember { derivedStateOf { lazyListState.layoutInfo } }

能够经过下面的办法获取到 LazyList 是否正在滑动:

// Whether this [ScrollableState] is currently scrolling by gesture, 
// fling or programmatically ornot.
lazyListState.isScrollInProgress

然后经过下面的两个办法获取到最终一个可见的 index,以及 item 总数:

listLayoutInfo.visibleItemsInfo.lastOrNull()?.index
listLayoutInfo.totalItemsCount

上面说的几个办法都是获取当时状况,但咱们的目的是判别状况的改变,主要是下面两个工作改变:

  • 滑动中止工作
  • 最终一个可见 index 改变工作

如果咱们能在滑动工作中止后判别最终一个可见 index 与前次滑动完毕后的最终一个可见 index 相比的巨细,就知道是向上滑动仍是向下滑动了。再加上最终一个可见 index 与阈值相比,就能够判别触发加载更多工作了。

这儿咱们运用 remember 函数来完成,即 remember 前次的值,与当时值做比照。

// 前次是否正在滑动
var lastTimeIsScrollInProgress by remember {
    mutableStateOf(lazyListState.isScrollInProgress)
}
// 前次滑动完毕后最终一个可见的index
var lastTimeLastVisibleIndex by remember {
    mutableStateOf(listLayoutInfo.visibleItemsInfo.lastOrNull()?.index ?: 0)
}
// 当时是否正在滑动
val currentIsScrollInProgress = lazyListState.isScrollInProgress
// 当时最终一个可见的 index
val currentLastVisibleIndex = listLayoutInfo.visibleItemsInfo.lastOrNull()?.index ?: 0

经过上面的代码咱们就拿到了所有需求的状况了,然后简略比照一下即可。

if (!currentIsScrollInProgress && lastTimeIsScrollInProgress) {
    if (currentLastVisibleIndex != lastTimeLastVisibleIndex) {
        val isScrollDown = currentLastVisibleIndex > lastTimeLastVisibleIndex
        val remainCount = listLayoutInfo.totalItemsCount - currentLastVisibleIndex - 1
        if (isScrollDown && remainCount <= state.loadMoreState.loadMoreRemainCountThreshold) {
            LaunchedEffect(Unit) {
                state.loadMoreState.onLoadMore()
            }
        }
    }
    // 滑动完毕后再更新值
    lastTimeLastVisibleIndex = currentLastVisibleIndex
}
lastTimeIsScrollInProgress = currentIsScrollInProgress

这样就差不多了,看下所有的代码。

package com.zhangke.framework.loadable.lazycolumn
import androidx.compose.foundation.gestures.FlingBehavior
import androidx.compose.foundation.gestures.ScrollableDefaults
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.LazyListScope
import androidx.compose.foundation.lazy.LazyListState
import androidx.compose.foundation.lazy.rememberLazyListState
import androidx.compose.material.CircularProgressIndicator
import androidx.compose.material.ExperimentalMaterialApi
import androidx.compose.material.pullrefresh.PullRefreshDefaults
import androidx.compose.material.pullrefresh.PullRefreshIndicator
import androidx.compose.material.pullrefresh.PullRefreshState
import androidx.compose.material.pullrefresh.pullRefresh
import androidx.compose.material.pullrefresh.rememberPullRefreshState
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.derivedStateOf
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
@OptIn(ExperimentalMaterialApi::class)
@Composable
fun LoadableLazyColumn(
    modifier: Modifier = Modifier,
    state: LoadableLazyColumnState,
    refreshing: Boolean,
    loading: Boolean,
    contentPadding: PaddingValues = PaddingValues(0.dp),
    reverseLayout: Boolean = false,
    verticalArrangement: Arrangement.Vertical =
        if (!reverseLayout) Arrangement.Top else Arrangement.Bottom,
    horizontalAlignment: Alignment.Horizontal = Alignment.Start,
    flingBehavior: FlingBehavior = ScrollableDefaults.flingBehavior(),
    userScrollEnabled: Boolean = true,
    loadingContent: (@Composable () -> Unit)? = null,
    content: LazyListScope.() -> Unit,
) {
    val lazyListState = state.lazyListState
    // 获取 lazyList 布局信息
    val listLayoutInfo by remember { derivedStateOf { lazyListState.layoutInfo } }
    Box(
        modifier = modifier
            .pullRefresh(state.pullRefreshState)
    ) {
        LazyColumn(
            contentPadding = contentPadding,
            state = state.lazyListState,
            reverseLayout = reverseLayout,
            verticalArrangement = verticalArrangement,
            horizontalAlignment = horizontalAlignment,
            flingBehavior = flingBehavior,
            userScrollEnabled = userScrollEnabled,
            content = {
                content()
                item {
                    if (loadingContent != null) {
                        loadingContent()
                    } else {
                        if (loading) {
                            Box(modifier = Modifier.fillMaxWidth()) {
                                CircularProgressIndicator(
                                    modifier = Modifier
                                        .size(30.dp)
                                        .align(Alignment.Center)
                                )
                            }
                        }
                    }
                }
            },
        )
        PullRefreshIndicator(
            refreshing,
            state.pullRefreshState,
            Modifier.align(Alignment.TopCenter)
        )
    }
    // 前次是否正在滑动
    var lastTimeIsScrollInProgress by remember {
        mutableStateOf(lazyListState.isScrollInProgress)
    }
    // 前次滑动完毕后最终一个可见的index
    var lastTimeLastVisibleIndex by remember {
        mutableStateOf(listLayoutInfo.visibleItemsInfo.lastOrNull()?.index ?: 0)
    }
    // 当时是否正在滑动
    val currentIsScrollInProgress = lazyListState.isScrollInProgress
    // 当时最终一个可见的 index
    val currentLastVisibleIndex = listLayoutInfo.visibleItemsInfo.lastOrNull()?.index ?: 0
    if (!currentIsScrollInProgress && lastTimeIsScrollInProgress) {
        if (currentLastVisibleIndex != lastTimeLastVisibleIndex) {
            val isScrollDown = currentLastVisibleIndex > lastTimeLastVisibleIndex
            val remainCount = listLayoutInfo.totalItemsCount - currentLastVisibleIndex - 1
            if (isScrollDown && remainCount <= state.loadMoreState.loadMoreRemainCountThreshold) {
                LaunchedEffect(Unit) {
                    state.loadMoreState.onLoadMore()
                }
            }
        }
        // 滑动完毕后再更新值
        lastTimeLastVisibleIndex = currentLastVisibleIndex
    }
    lastTimeIsScrollInProgress = currentIsScrollInProgress
}
@Composable
@ExperimentalMaterialApi
fun rememberLoadableLazyColumnState(
    refreshing: Boolean,
    onRefresh: () -> Unit,
    onLoadMore: () -> Unit,
    refreshThreshold: Dp = PullRefreshDefaults.RefreshThreshold,
    refreshingOffset: Dp = PullRefreshDefaults.RefreshingOffset,
    loadMoreRemainCountThreshold: Int = 5,
    initialFirstVisibleItemIndex: Int = 0,
    initialFirstVisibleItemScrollOffset: Int = 0
): LoadableLazyColumnState {
    val pullRefreshState = rememberPullRefreshState(
        refreshing = refreshing,
        onRefresh = onRefresh,
        refreshingOffset = refreshingOffset,
        refreshThreshold = refreshThreshold,
    )
    val lazyListState = rememberLazyListState(
        initialFirstVisibleItemScrollOffset = initialFirstVisibleItemScrollOffset,
        initialFirstVisibleItemIndex = initialFirstVisibleItemIndex,
    )
    val loadMoreState = rememberLoadMoreState(loadMoreRemainCountThreshold, onLoadMore)
    return remember(pullRefreshState, lazyListState, loadMoreState) {
        LoadableLazyColumnState(
            lazyListState = lazyListState,
            pullRefreshState = pullRefreshState,
            loadMoreState = loadMoreState,
        )
    }
}
@Composable
fun rememberLoadMoreState(
    loadMoreRemainCountThreshold: Int,
    onLoadMore: () -> Unit,
): LoadMoreState {
    return remember {
        LoadMoreState(loadMoreRemainCountThreshold, onLoadMore)
    }
}
data class LoadMoreState(
    val loadMoreRemainCountThreshold: Int,
    val onLoadMore: () -> Unit,
)
@OptIn(ExperimentalMaterialApi::class)
data class LoadableLazyColumnState(
    val lazyListState: LazyListState,
    val pullRefreshState: PullRefreshState,
    val loadMoreState: LoadMoreState,
)

这便是所有代码了。