缘由: 在程序崩溃的时分很简单获取到仓库信息,程序员很简单检查到由于哪个函数导致的崩溃,但是卡顿现象和高CPU利用率的时分要检查线程的仓库信息,体系暂未提供办法,一切有了这篇文章
卡顿的时分首先要获取到线程,依据线程再获取仓库信息。
1. 获取线程
在mach-o/dyld.h
和mach-o/nlist.h``pthread.h
中找到函数task_threads()
,
依据函数task_threads(mach_task_self(), &list, &count)
获取到线程个数,然后依据
_Nullable pthread_t pthread_from_mach_thread_np(mach_port_t);
获取到线程,假如想获取到一切线程的仓库,那么遍历把每个线程的仓库保存即可。
#import <mach/mach.h>
#include <dlfcn.h>
#include <pthread.h>
#include <sys/types.h>
#include <limits.h>
#include <string.h>
#include <mach-o/dyld.h>
#include <mach-o/nlist.h>
#pragma -mark Convert NSThread to Mach thread
thread_t bs_machThreadFromNSThread(NSThread *nsthread) {
char name[256];
mach_msg_type_number_t count;
thread_act_array_t list
task_threads(mach_task_self(), &list, &count);
NSTimeInterval currentTimestamp = [[NSDate date] timeIntervalSince1970];
NSString *originName = [nsthread name];
[nsthread setName:[NSString stringWithFormat:@"%f", currentTimestamp]];
if ([nsthread isMainThread]) {
return (thread_t)main_thread_id;
}
for (int i = 0; i < count; ++i) {
//获取到线程
pthread_t pt = pthread_from_mach_thread_np(list[i]);
if ([nsthread isMainThread]) {
if (list[i] == main_thread_id) {
return list[i];
}
}
if (pt) {
name[0] = '\0';
pthread_getname_np(pt, name, sizeof name);
//依据name进行判断是否是同一个线程
if (!strcmp(name, [nsthread name].UTF8String)) {
[nsthread setName:originName];
return list[i];
}
}
}
[nsthread setName:originName];
return mach_thread_self();
}
2. 获取栈顶游标
依据BSStackFrameEntry
这个单项链表能够获取到一切栈信息
//依据这个链表能够获取到一切栈信息的地址
typedef struct BSStackFrameEntry{
// 上一个栈frame指针
const struct BSStackFrameEntry *const previous;
//当时栈 地址
const uintptr_t return_address;
} BSStackFrameEntry;
//; 获取到线程 仓库信息
NSString *_bs_backtraceOfThread(thread_t thread) {
//; 50个仓库
uintptr_t backtraceBuffer[50];
int i = 0;
NSMutableString *resultString = [[NSMutableString alloc] initWithFormat:@"Backtrace of Thread %u:\n", thread];
// macho 上下文
_STRUCT_MCONTEXT machineContext;
//; 填充线程setate thread_get_state
if(!bs_fillThreadStateIntoMachineContext(thread, &machineContext)) {
return [NSString stringWithFormat:@"Fail to get information about thread: %u", thread];
}
//; 获得当时上下文 return machineContext->__ss.BS_INSTRUCTION_ADDRESS; 的address 地址
//; i386: machineContext->__ss->__eip x86 : __rip
//; 指令地址
const uintptr_t instructionAddress = bs_mach_instructionAddress(&machineContext);
backtraceBuffer[i] = instructionAddress;
++i;
//; return machineContext->__ss.__lr; 链接寄存器
//; linkRegister = 0
uintptr_t linkRegister = bs_mach_linkRegister(&machineContext);
if (linkRegister) {
backtraceBuffer[i] = linkRegister;
i++;
}
if(instructionAddress == 0) {
return @"Fail to get instruction address";
}
//
BSStackFrameEntry frame = {0};
//获取当时上下文的指针
const uintptr_t framePtr = bs_mach_framePointer(&machineContext);
// 将framPtr 数据同步到frame
if(framePtr == 0 ||
bs_mach_copyMem((void *)framePtr, &frame, sizeof(frame)) != KERN_SUCCESS) {
return @"Fail to get frame pointer";
}
// 依据结构体进行移动,previous指向前一个函数地址,return_address 指向当时地址
// 总共获取50个仓库信息 当previous ==0 或许 获取 向前移动指针失利 则终止
for(; i < 50; i++) {
backtraceBuffer[i] = frame.return_address;
// 将vm 中的 指针frame.previous 指针数据 同步到frame上
if(backtraceBuffer[i] == 0 ||
frame.previous == 0 ||
bs_mach_copyMem(frame.previous, &frame, sizeof(frame)) != KERN_SUCCESS) {
break;
}
}
int backtraceLength = i;
Dl_info symbolicated[backtraceLength];
// 符号化 将address 翻译成 可读符号
bs_symbolicate(backtraceBuffer, symbolicated, backtraceLength, 0);
for (int i = 0; i < backtraceLength; ++i) {
[resultString appendFormat:@"%@", bs_logBacktraceEntry(i, backtraceBuffer[i], &symbolicated[i])];
}
[resultString appendFormat:@"\n"];
return [resultString copy];
}
// 将vm中的src数据同步到dst中
kern_return_t bs_mach_copyMem(const void *const src, void *const dst, const size_t numBytes){
vm_size_t bytesCopied = 0;
return vm_read_overwrite(mach_task_self(), (vm_address_t)src, (vm_size_t)numBytes, (vm_address_t)dst, &bytesCopied);
}
符号化
将backtraceBuffer
中的指针地址符号化填充到Dl_info
结构体中
首先遍历符号表
//符号化
void bs_symbolicate(const uintptr_t* const backtraceBuffer,
Dl_info* const symbolsBuffer,
const int numEntries,
const int skippedEntries){
int i = 0;
if(!skippedEntries && i < numEntries) {
bs_dladdr(backtraceBuffer[i], &symbolsBuffer[i]);
i++;
}
for(; i < numEntries; i++) {
bs_dladdr(CALL_INSTRUCTION_FROM_RETURN_ADDRESS(backtraceBuffer[i]), &symbolsBuffer[i]);
}
}
// address: 内存地址
bool bs_dladdr(const uintptr_t address, Dl_info* const info) {
info->dli_fname = NULL;
info->dli_fbase = NULL;
info->dli_sname = NULL;
info->dli_saddr = NULL;
//获取imageIdex 然后能够依据idx 得到ASLR的值,还有mach_header
const uint32_t idx = bs_imageIndexContainingAddress(address);
if(idx == UINT_MAX) {
return false;
}
// 获取当时 image header
const struct mach_header* header = _dyld_get_image_header(idx);
// imageVMAddrSlide: ASLR
const uintptr_t imageVMAddrSlide = (uintptr_t)_dyld_get_image_vmaddr_slide(idx);
// addressWithSlide: macho 中的地址 = 内存地址 - ASLR
const uintptr_t addressWithSlide = address - imageVMAddrSlide;
// segmentBase 获取到macho seg的 base地址
const uintptr_t segmentBase = bs_segmentBaseOfImageIndex(idx) + imageVMAddrSlide;
if(segmentBase == 0) {
return false;
}
info->dli_fname = _dyld_get_image_name(idx);
info->dli_fbase = (void*)header;
// Find symbol tables and get whichever symbol is closest to the address.
const BS_NLIST* bestMatch = NULL;
uintptr_t bestDistance = ULONG_MAX;
uintptr_t cmdPtr = bs_firstCmdAfterHeader(header);
if(cmdPtr == 0) {
return false;
}
for(uint32_t iCmd = 0; iCmd < header->ncmds; iCmd++) {
const struct load_command* loadCmd = (struct load_command*)cmdPtr;
if(loadCmd->cmd == LC_SYMTAB) {
const struct symtab_command* symtabCmd = (struct symtab_command*)cmdPtr;
// 符号表初始地址 = segmentBase + symOff (偏移量)
const BS_NLIST* symbolTable = (BS_NLIST*)(segmentBase + symtabCmd->symoff);
// stringTable 地址= segmentBase+偏移量
const uintptr_t stringTable = segmentBase + symtabCmd->stroff;
// symtabCmd->nsyms 符号表个数
for(uint32_t iSym = 0; iSym < symtabCmd->nsyms; iSym++) {
// If n_value is 0, the symbol refers to an external object.
// 取出symbolBase 符号中在stringtable的偏移量,for循环最大的一个addressWithSlide >= symbolBase
// 就是需要的字符串,然后再stringtable中找出字符即可。
if(symbolTable[iSym].n_value != 0) {
uintptr_t symbolBase = symbolTable[iSym].n_value;//符号 在stringtable的偏移量
uintptr_t currentDistance = addressWithSlide - symbolBase;
if((addressWithSlide >= symbolBase) &&
(currentDistance <= bestDistance)) {
bestMatch = symbolTable + iSym;
bestDistance = currentDistance;
}
}
}
if(bestMatch != NULL) {
// 内存中字符串的地址 = 符号表中的符号的偏移量+ASLR
info->dli_saddr = (void*)(bestMatch->n_value + imageVMAddrSlide);
//stringtable + 偏移量 = 字符串地址
info->dli_sname = (char*)((intptr_t)stringTable + (intptr_t)bestMatch->n_un.n_strx);
if(*info->dli_sname == '_') {
info->dli_sname++;
}
// This happens if all symbols have been stripped.
if(info->dli_saddr == info->dli_fbase && bestMatch->n_type == 3) {
info->dli_sname = NULL;
}
break;
}
}
cmdPtr += loadCmd->cmdsize;
}
return true;
}
参考代码
BSBacktraceLogger